GTA 5 Tuning Parts - extended version
Converted to GTA SA and edited by M4k3 

Includes:
-All GTA V tuning wheels for cars available in two versions: gray colored wheels and colorable (4th color).
-GTA V spoilers, exhausts, hood scoops, nitro balloons, fog lights, roof scoops, side skirts, hydraulics kits, intercoolers.
-Plateholders, vanity plates, custom seats, gauges.

Some parts were made from scratch (side skirts, hood vents, roof scoops are similar to the NFS Most Wanted ones). 

Features:
-Low DFF and TXD sizes.
-Fog lights can be turned on if ImVehFt is installed.
-Tires are custom by default (Have ATOMIC text/white stripes on them). 
  Replace wheel_white.png inside vehshare.txd with the one from "Alternative Textures" folder to remove the text/white stripes.
-Realistic enviroment reflection.
  More intensive reflection textures can be installed from "Alternative textures" folder (use them with GFXhack).

Credits:
Rockstar Games - original model and textures
DK22Pac - WFT2DFF and YTD/YDR/YDD/YFT converters

Images of all Tuning Parts: http://imgur.com/a/d437Y
Images of all Wheels: http://imgur.com/a/de6tE


Installation guide:
You can replace original SA files only (you can rename parts like wheels, bntl_, exh_, rf_ etc to replace SA ones)
or you can add the parts as new ones (you can add parts to your car using Tuning Mod by Junior_Djjr_.
Steps 3-6 are only required if you add parts instead of replacing SA ones. If you replace SA ones - replace veh_mods.ide file (instead of steps 3-6).
Fastman92 Limit Adjuster and Tuning Mod by Junior_Djjr are required for adding new parts.

1. Install vehshare.txd (add in gta3.img or use ModLoader).

2. Install the DFF files ("Tuning Parts" folder and either "Always gray version" or "Colorable version" of wheels).

3. Copy vehicle_mods.ide and wheel_mods.ide  to veh_mods folder (it's inside GTA San Andreas\data\maps).
The tuning parts use 11813 - 11926 IDs for Wheels (wheel_mods.ide) and 12008 - 12088 IDs for Tuning Parts (vehicle_mods.ide).
If the IDs are already used you have to change the IDs in these files.

4. The parts require some limits to be changed through the Fastman Limit Adjuster (open fastman92limitAdjuster_GTASA.ini and find the next lines):

; IDE : objs section type 1 (14000)
#IDE Objects Type 1 = 14000

; IDE : objs section type 2 (70)
#IDE Objects Type 2 = 70

Make sure to remove the # symbol in the beginning of the lines (if you haven't done it before).
This mod has 191 tuning parts of Type 1 and 4 of Type 2 (wheels - only 114 parts of Type 1; tuning parts - 77 of type 1 and 4 of type 2.)
It means that you should add 191 to Type 1 value and 4 to Type 2 value. 
The lines should look like this now:

; IDE : objs section type 1 (14000)
IDE Objects Type 1 = 14191

; IDE : objs section type 2 (70)
IDE Objects Type 2 = 74

5. Open gta.dat (it's inside "GTA San Andreas\data" folder) and find these 2 lines:

# vehicle upgrade models
IDE DATA\MAPS\veh_mods\veh_mods.IDE

Add these 2 lines right after the veh_mods one:

IDE DATA\MAPS\veh_mods\vehicle_mods.IDE
IDE DATA\MAPS\veh_mods\wheel_mods.IDE

6. Copy files from "Tuning Mod settings" to "GTA San Andreas\cleo\Tuning Mod\EXTRAS".

Contact author:
E-mail: T-S-R@hotmail.com
Skype: makc231

Links:
Download Tuning Mod by Junior_Djjr: http://gtaforums.com/topic/692030-sarel-tuning-mod-by-junior-djjr/
Download the latest ImVehFt (IVF) by DK22Pac: http://gtaforums.com/topic/528175-improved-vehicle-features/
Download color & paintjob selector by Sebrilia  (to change all 4 car colors, install the 5th paintjob): http://www.gtainside.com/en/sanandreas/mods/81464-colors-paintjobs-selector/